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Simulation in media and culture : believing the hype /

Other Authors: DeRosa, Robin.
Format: Book
Language: English
Published: Lanham, Md. : Lexington Books, 2011
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LEADER 03160cam a2200325 a 4500
001 1337166
005 20120109144328.0
008 111109s2011 mdu b 001 0 eng
010 |a  2011021140 
035 |a (OCoLC)ocn724673518 
040 |a DLC  |c DLC  |d YDX  |d BTCTA  |d YDXCP  |d BWX  |d UKMGB  |d CDX  |d PUL 
020 |a 9780739164778 (cloth : alk. paper) 
020 |a 0739164775 (cloth : alk. paper) 
035 |a (OCoLC)724673518 
050 0 0 |a HM1206  |b .S563 2011 
049 |a PVUM 
245 0 0 |a Simulation in media and culture :  |b believing the hype /  |c edited by Robin DeRosa. 
260 |a Lanham, Md. :  |b Lexington Books,  |c c2011. 
300 |a x, 235 p. ;  |c 24 cm. 
504 |a Includes bibliographical references and index. 
505 0 |a Introduction / ROBIN DEROSA -- The Small Screen: Reconsidering Reality TV. Famous for Being Famous: Celebrity Socialites and the Framework of Fame / JENNA GERDS -- Simulating Supper: Serving Up TV Dinner / GLENDA SHAW-GARLOCK -- Imitation Meets Simulation: Seinfeld's George Costanza as the Original Larry David / NAOMI L. FOSHER -- Trapped in TV Land: Encountering the Hyperreal in Supernatural / MICHAEL FUCHS -- The Big Screen: The Simulacra in Contemporary Film. The Gentleman's Gentleman: The Butler as Simulacra in The Remains of the Day / ANN K. MCCLELLAN -- The Soft Bodies of Arnold Schwarzenegger / RANDY LAIST -- Jesus in Hyperreality: Baudrillard and Mel Gibson's The Passion of the Christ / AMARNATH AMARASINGAM -- Making Love, Making Violence Avatar-Style: Hyperreal Connection and Deconstructive Identification / Amanda Leblanc -- The Game of Life: Playing in the Hyperreal. Planting Crops in the Hyperreal: Farmville and Simulated Work / EMILY HALL -- Fear and Loathing in Second Life: Body Surveillance in the Online Community / CATHIE LEBLANC -- Total Immersion and the Total Screen: The Simulated and Screened Realities of Video Games / KATHERYN WRIGHT -- Seriously Fun: Viral Marketing and the Gaming Experience of Nolan's The Dark Knight / LIAN AMARIS -- Transgressive Simulation: The Mobility of Violence in Extreme Championship Wrestling / BENJAMIN D. HAGEN -- Drafting the Hyperreal: Ownership, Responsibility, Agency in Fantasy Sports / MIHAELA P HARPER AND ANDREW J PLOEG -- Hyperreal Homes: Culture and Identity in Postmodern Places. Room(s) for Sight: The Artificial Everyday Theater of Rimini Protokoll / MATT CORNISH -- Nazis and Nazi Costumes: The State of Evil in Hyperreal Ethics / BRIAN JOHNSON -- Operational (Hyper)realities in the Exilic Labyrinth: Roberto G. Fernández's Construction and Destruction of Identity through Parodic Simulacra / DAVID DE POSADA -- Having it Both Ways: The Simulacral and the Aura of the Real in Geoff Nicholson's Bleeding London / LESLIE HAYNSWORTH -- "There's really Nothing Left to Explore": Imagineering, Innoventions, and Figments in Florida Studies / LISA K. PERDIGAO. 
590 |a January12soc 
650 0 |a Mass media  |x Social aspects. 
650 0 |a Mass media and culture. 
650 0 |a Reality. 
650 0 |a Virtual reality. 
650 0 |a Simulation methods. 
700 1 |a DeRosa, Robin. 
994 |a 92  |b PVU 
852 0 |b MAIN  |h HM1206  |i .S563 2011