A composer's guide to game music
This book provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Phillips offers detailed coverage of essential topics, including musicianship and...
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Format: | Online Book |
Language: | English |
Published: |
Cambridge, Mass. :
MIT Press,
c2014
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Subjects: | |
Access: | Online version |
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Summary: | This book provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business. This resource offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium. -- |
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Item Description: | Title from title screen. |
Format: | Mode of access: Internet via World Wide Web. |
Bibliography: | Includes bibliographical references. |
ISBN: | 9780262321334 |
Access: | Electronic access restricted to Villanova University patrons. |