A composer's guide to game music
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A composer's guide to game music

This book provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Phillips offers detailed coverage of essential topics, including musicianship and...

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Bibliographic Details
Main Author: Phillips, Winifred
Corporate Author: Books24x7, Inc
Format: Online Book
Language:English
Published: Cambridge, Mass. : MIT Press, c2014
Subjects:
Access:Online version
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020 |z 9780262026642 (hardcover : alk. paper) 
020 |z 0262026643 (hardcover : alk. paper) 
035 |a (CtWfDGI)bks00073662 
040 |a CtWfDGI  |b eng  |c CtWfDGI 
050 1 4 |a MT64.V53  |b P45 2014 
100 1 |a Phillips, Winifred. 
245 1 2 |a A composer's guide to game music  |h [electronic resource] /  |c Winifred Phillips. 
256 |a Computer document. 
260 |a Cambridge, Mass. :  |b MIT Press,  |c c2014  |e (Norwood, Mass. :  |f Books24x7.com [generator]) 
538 |a Mode of access: Internet via World Wide Web. 
500 |a Title from title screen. 
516 |a Text. 
550 |a Digitized and made available by: Books24x7.com. 
530 |a Available also in a print ed. 
520 |a This book provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business. This resource offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium. --  |c Edited summary from book. 
504 |a Includes bibliographical references. 
506 |a Electronic access restricted to Villanova University patrons. 
598 |a 07-JAN-15  |z 25-AUG-22 
650 0 |a Video game music  |x Instruction and study. 
650 0 |a Computer game music  |x Instruction and study. 
655 0 |a Electronic books. 
710 2 |a Books24x7, Inc. 
856 4 0 |z Online version  |u https://ezproxy.villanova.edu/login?URL=http://library.books24x7.com/library.asp?villanova&bookid=73662  |t 0 
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