Cover Image
Saved in:

Computer games : 6th Workshop, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised selected papers /

This book constitutes revised selected papers from the 6th Workshop on Computer Games, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, in Melbourne, Australia, in August 2017. The 12 full papers presented in this volume were carefully revi...

Full description

Bibliographic Details
Corporate Authors: Workshop on Computer Games Melbourne, Vic.), SpringerLink (Online service), International Joint Conference on Artificial Intelligence (jointly held conference.)
Other Authors: Cazenave, Tristan, (Editor), Winands, Mark H. M., 1978- (Editor), Saffidine, Abdallah, (Editor)
Format: Online Conference Proceeding Book
Language:English
Published: Cham, Switzerland : Springer, 2018.
Series:Communications in computer and information science ; 818.
Subjects:
Online Access:Online version
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:This book constitutes revised selected papers from the 6th Workshop on Computer Games, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, in Melbourne, Australia, in August 2017. The 12 full papers presented in this volume were carefully reviewed and selected from 18 submissions. They cover a wide range of topics related to computer games; discussing six abstract games: Chinese Checkers, Chinese Dark Chess, Hex, Othello, Poker, and SameGame.
Item Description:Includes author index.
Physical Description:1 online resource (xii, 191 pages) : illustrations.
ISBN:9783319759319
3319759310
ISSN:1865-0929 ;
Access:Electronic access restricted to Villanova University patrons.