Unlimited replays : video games and classical music /
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Unlimited replays : video games and classical music /

Classical music is everywhere in video games. Works by composers like Bach and Mozart fill the soundtracks of games ranging from arcade classics to indie titles, to major franchises like BioShock, Civilization, and Fallout. Children can learn about classical works and their histories from interactiv...

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Bibliographic Details
Main Author: Gibbons, William (William James), 1981- (Author)
Corporate Author: Oxford Scholarship Online
Format: Online Book
Language:English
Published: New York, NY : Oxford University Press, [2018]
Series:Oxford music/media series.
Subjects:
Access:Online version
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Description
Summary:Classical music is everywhere in video games. Works by composers like Bach and Mozart fill the soundtracks of games ranging from arcade classics to indie titles, to major franchises like BioShock, Civilization, and Fallout. Children can learn about classical works and their histories from interactive iPad games. World-renowned classical orchestras frequently perform concerts of game music to sold-out audiences. But what do such combinations of art and entertainment reveal about the cultural value we place on these media? Can classical music ever be video game music, and can game music ever be classical? Delving into the shifting and often contradictory cultural definitions that emerge when classical music meets video games, Unlimited replays offers a new perspective on the possibilities and challenges of trying to distinguish between art and pop culture in contemporary society.
Physical Description:1 online resource
Bibliography:Includes bibliographical references and index.
ISBN:9780190265274
0190265272
9780190265304
0190265302
9780190265250
Access:Electronic access restricted to Villanova University patrons.